Fixed broken rotation for 2D transforms.Fixed universal camera diopter rotation to be interpreted as degrees instead of 0-1.Fixed issue with scenes with render layers and alpha channel enabled causing incorrect denoiser output.Fixed SSS pass which was causing a difference between the main pass and the denoiser output passes.Fixed issue causing some textures to be interpreted differently when using out-of-core.fix for "cycle" parameter with C4D gradient under OSL mode Fix: wrong direction for Octane lights when "use primitives=ON" with other shapes else of "sphere" and "rectangle" It's mostly for avoiding the activation warning dialog with batch rendering Added silentmode activation for commandline.exe and -nogui parameters. Fix: removed the Curvature node from list because that was wrongly added Fix: functionless "Include object node" parameter of DIRT node Fix: accept the disabling effectors in scatter object and small update for drawing performance This is the matching Standalone: OctaneRender™ 2020.2.5. Kepler cards with compute model lower than 3.5 are just supported on macOS.įor CORE improvements please check the following Standalone link. This version supports the new NVIDIA Ampere architecture on Windows and Linux. No driver updates are required for macOS 10.13 (CUDA). Make sure to use a NVIDIA Studio driver with version at least 456.38 on Windows. This is the latest stable build based on stable 2020.2.5 SDK.
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